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Post by Sicarius on Sept 22, 2005 12:19:35 GMT -6
First and foremost I'd like to thank you all for responding to the poll. After seeing what you all have posted I think I have a general idea when we can do them all together. Now I have come up with 3 different schedules that we could possibly use. 1. Friday at 5-6:00 through 10:00 PM EST. (Possibly earlier if wanted) 2. Saturday at 3:00 through 7-8:00 PM EST. 3. Sunday at 8:00 through 12:00 Noon EST. With number 1, most everyone was the most agreeable with it though I'm not sure which weeks the garrison LS runs. As for number 2, Stil I'm not sure of the exact time your static starts so I tried at getting as early as possible.Number 3 is a bit early but that would be able to include our friends outside N.A As for Krai and Wil, I would like to try and get them Rank 6 so that they can participate in these ZM runs. I would like to do the runs only once so we don't waste too much time waiting for everyone too meet the requirements. As I said before, we would only do a couple of the ZM's per meeting. Since I started this without much notice, I will give everyone a week to prepare. With that being said I'm proposing that our first meeting be on Friday September 30th. This should give us enough time to allow Wil and Krai to do 5-2 and obtain Rank 6. Personally I wouldn't mind having another go at the Shadow Lord and whooping his ass again lol. So if someone wants to try and setup a 5-2 run then go for it. Here are a couple of links for ZM4 and ZM5: ZM4: ffxi.allakhazam.com/db/quests.html?realm=&fquest=449ZM5: ffxi.allakhazam.com/db/quests.html?realm=&fquest=462If you have any suggestions, then please post them up. Thank you ;D
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Leesc
Ex-Member
I really feel so sad about Lok's leaving ......
Posts: 265
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Post by Leesc on Sept 22, 2005 20:20:13 GMT -6
Sic, {/bow} 1. Friday at 5-6:00 through 10:00 PM EST. (Possibly earlier if wanted) 2. Saturday at 3:00 through 7-8:00 PM EST. 3. Sunday at 8:00 through 12:00 Noon EST. Personally, I prefer Option #1. Although it would be early morning on my Saturday, that's weekend and it doesn't matter. Pull it to earlier is also ok! Option #2 is also ok, same as Option 1, pull it a bit earlier is also ok. Option #3 is the least preferred for me. It is the evening to mid-night of my side on Sunday. I would have difficulty if there is any overrun... As for Krai and Wil, I would like to try and get them Rank 6 so that they can participate in these ZM runs. I would like to do the runs only once so we don't waste too much time waiting for everyone too meet the requirements. As I said before, we would only do a couple of the ZM's per meeting. My bard may not be so useful on ShadowLord fight. Just count my monk(62) in whenever there is any 5-2 run for Kraion and Wiliam. I agree the approach very much. (Probably, our 2hr ability needs to have cool down time after each BC battles lol and we will have to visit different places to get cutscene for some ZM) first meeting be on Friday September 30thThat's exactly my wish. You decided a good starting date ^^ (sorry for separately quoting of your msg Xp )
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Nazty
Ex-Member
Revenge is a dish best served cold...
Posts: 43
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Post by Nazty on Sept 23, 2005 7:08:54 GMT -6
I'm down with Option 1... I tried to get ZM4 done one day but got screw by a couple 75s that were helping "their friend" and didn't care about the rest of us... But anyways I'm down for option 1 and maybe option 2.... I'll be 60 with my MNK by next weekend hopefully or at least closer
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Stilgar
Ex-Member
You think you're hot shit in a champagne glass but you're really cold diahhrea in a dixie cup.
Posts: 647
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Post by Stilgar on Sept 23, 2005 18:05:29 GMT -6
The only problem with option 1 for me is that I generally don't get home until 7-8 pm est. As for option 2 my static doesn't start until 8-9 pm est. Option 3 is fine for me too.
Also, what point should we be at when we start? I have talked to the cheiftaness but don't have a lantern and have yet to kill any tonberries.
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Post by Sicarius on Sept 23, 2005 20:09:43 GMT -6
As for what we should be at: 1. Complete all the cutscenes for ZM1-3 2. We need 4 laterns. I have 1 and depending on who comes we might have more. I know for a fact that I'm going to these (It be pretty bad if I didnt lol) so that means we need to farm 3. They arnt too bad to farm.
From the looks of things we probably be using number 2 or 3. I would like more people to put in some input.
Thanks
P.S I have a key to reset Tonberry hate. I think only one of us need key to get into the room in the temple
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Nazty
Ex-Member
Revenge is a dish best served cold...
Posts: 43
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Post by Nazty on Sept 26, 2005 7:03:22 GMT -6
I can also do Option 3... Just lemme know
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Post by JG! on Sept 28, 2005 19:46:29 GMT -6
options 2 and three are good for me
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Timm
Ex-Member
Posts: 48
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Post by Timm on Sept 29, 2005 14:17:28 GMT -6
Leesc, If you would like help with the Shadow Lord give me a /tell and a little notice and I'll take you through.
Oh, and if anyone would like help getting through the ZM mission give a shout in advance and I'll come help you sleep the nasty buggers or inflict damage if you would like.
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Post by Sicarius on Sept 29, 2005 15:09:32 GMT -6
Its finalized we are doing number 2 this Saturday.
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Nazty
Ex-Member
Revenge is a dish best served cold...
Posts: 43
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Post by Nazty on Sept 30, 2005 9:34:56 GMT -6
i dont get outta work til 5 on Sat. but I'll be o after that...
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Post by Sicarius on Oct 1, 2005 18:13:09 GMT -6
We did ZM4 toady. Complete sucess^^ Thanks to all that showed up and thanks to Crumb and Timm who helped alot.
During this week, try and get the fragments that are soloable on your own so next Saturday we can go straight into fighting some NM's for the other fragments and move onto ZM6.
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Leesc
Ex-Member
I really feel so sad about Lok's leaving ......
Posts: 265
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Post by Leesc on Oct 2, 2005 9:54:53 GMT -6
Yay! A nice & exciting LS event run again! Thanks for Sic to organise this LS ZM run. {/bow} Thanks for the extensive care and help from Timm and Crumb {/kneel} Personally, thanks for Stil to borrow me his Scorpion Harness and Cross-Counter. (I was full of anxiety in the whole trip since I'm afraid I will wrongly throw them away ><; )
For ZM5, I've done all those soloable run in Fei-yin, La Theine & Quicksand.
The rest are required to NM fight: (captured from AK) Thunder - Behemoth's Dominion Go to G-9, clear the area, and have one person touch the stone. Two Legendary Weapon NMs will appear. It is possible to pull 1 at a time if the person touching the stone has sneak. Pull either one and just kill. For some strange reason, one may despawn and you can get the fragment after killing only one.
Wind - Cape Terrigan Go to F-7 to a cave, then head to H-5 from there. This doesn't show on the map so just hug right all the way from F-7. A Shadow NM named Axesarion the Wanderer will pop after touching the headstone. Beware of Dimensional Death as this NM likes to use it. Have someone ready to sleep the goblin that wanders around here.
Fire - Ifrit's Cauldron Enter Ifrit's Cauldron from G-6 in Yhoator Jungle. Sneak/Invisible everyone and head to H-8. Beware the bombs aggro to magic and detect by sight. After the map change, head to D-12. Then head to J-8. There'll be a Flame Spout before being able to go to J-8, either wait or use an ice cluster. You'll probably have to kill the bomb if you're using a cluster. Make sure to have Stun ready in case of Self-Destruct. After J-8, go to E-7, then G-7. There'll be 2 more Flame Spouts and there may be an NM named Ash Dragon at around G-9. It is possible to stick to the walls and walk past him. After that, head to the exit to Yuhtunga Jungle at C-7. Here's a rundown of getting to Yuhtunga Jungle from Ifrit's Cauldron: G-6 > H-8 > D-12 > J-8 > E-7 > G-7 > C-7
After entering Yuhtunga Jungle, go to K-7 through a one of the tunnels under the waterfall. The headstone is at L-6. Touching the headstone will pop 2 Opo-opo NMs, Carthi and Tipha.
Light - Sanctuary of Zi'Tah Go to J-9, then I-7(or to make it easier, just hug left from J-9). A flesh type NM called Doomed Pilgrims will pop. This NM can hit pretty hard, so make sure to have everyone heal the tank. This fight is MUCH easier with Ninja and/or Summoner. It is very weak to magic.
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Timm
Ex-Member
Posts: 48
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Post by Timm on Oct 3, 2005 11:30:07 GMT -6
one tip on the Jungle headstone, if people don't mind dying once, is to die at the edge and have a person with tractor and raise pull people over the edge. I have done this before and I can get through Ifrits Cauldron with no problems, might even be able to get Jennn to R3 people. Anyways, just a tip that could save a full wipe in IC.
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Leesc
Ex-Member
I really feel so sad about Lok's leaving ......
Posts: 265
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Post by Leesc on Oct 4, 2005 7:50:23 GMT -6
Nice idea! Cunning RDM!! I also found a thread in AK to talk about this. Personally, I won't mind to die once even only R1 is available. It is definitely easier for only 1-2 people to walk thru the IC. That place is evil! A large group of friends went there to try to fight the WSNM and accidentally aggro a bomb which self-destruct just wiped the whole team, even PLD75 was one-shot killed ><; (Sic, Lok has completed the ZM4. We can also include him on the coming ZM5 run. ^^ )
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Post by Sicarius on Oct 4, 2005 12:00:35 GMT -6
Nice a BLM is aways a BIG help. I like the idea of dieing/Raising. I'm sure Weasel can R2 us.
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