Post by Ganukay on Feb 11, 2012 2:42:36 GMT -6
Setup
BLM Tank Party: BLM, BLM, BLM, BLM, BRD, SMN
All BLM in this party need to have capped elemental magic skill and Thundaja. At least 2 or 3 of the BLM should have magian thunder staff. BRD should keep scherzo and int song up. SMN keep earthen armor up full time.
PLD and WF DD Party: WHM, PLD, COR, RNG, RDM, BLU
Aegis PLD preffered. The COR and RNG need WF weapon. RDM needs capped enfeebling skill and should be subbing BLM to stun when chainspell comes. The BLU needs all spells. WHM (sub SCH) keeps Boost-AGI and Firestorm on the RNG and COR. The WHM in this party needs to focus on keeping the PLD alive.
Proc Party: COR, DRK, NIN, WHM, WAR, BLM
DRK and WAR need to have all WSs and capped skills for all weapons. NIN should have ninjutsu capped and GK skill capped. DDs should be using sushis. WHM (sub SCH) keeps Boost-AGI and Firestorm on the COR. The WHM in this party needs to focus on the BLM tank party. DDs should be relying on their temp items.
The Strategy
PLD is the only one on at start. Need to find HQ/EV procs at the start of the fight. Hate needs to stay on the PLD until at least 2 HQ/EV procs are found.
After procs are found, save them. BLM start full attack at this point, casting only Thundaja, Thunder V and Fire V. BLMs need fanatics up during this time. Other DDs can engage at this point, find other procs and possibly start a proc where a lot of WSs are needed.
Around 70-75%, B. Rex will chainspell. RDM and DRK need to watch for this and stun right away so everyone has time to get Fool's drink up. During chainspell, get the first HQ/EV proc found earlier to replenish temp items. Continue the full attack, fanatic's drink when chainspell is over.
The next HQ/EV proc needs to happen around 40% to replenish temp items again. Back line jobs need to save their fanatics drink. Below 30% B. Rex can use a charm move. Back line jobs use fanatic's drink if/when this happens. It should be close to dead after this, proc again if it's not dead before temp items are used up.
NQ procs can be done at anytime. HQ/EV need to be saved for the appropriate time, though.
BLM Tank Party: BLM, BLM, BLM, BLM, BRD, SMN
All BLM in this party need to have capped elemental magic skill and Thundaja. At least 2 or 3 of the BLM should have magian thunder staff. BRD should keep scherzo and int song up. SMN keep earthen armor up full time.
PLD and WF DD Party: WHM, PLD, COR, RNG, RDM, BLU
Aegis PLD preffered. The COR and RNG need WF weapon. RDM needs capped enfeebling skill and should be subbing BLM to stun when chainspell comes. The BLU needs all spells. WHM (sub SCH) keeps Boost-AGI and Firestorm on the RNG and COR. The WHM in this party needs to focus on keeping the PLD alive.
Proc Party: COR, DRK, NIN, WHM, WAR, BLM
DRK and WAR need to have all WSs and capped skills for all weapons. NIN should have ninjutsu capped and GK skill capped. DDs should be using sushis. WHM (sub SCH) keeps Boost-AGI and Firestorm on the COR. The WHM in this party needs to focus on the BLM tank party. DDs should be relying on their temp items.
The Strategy
PLD is the only one on at start. Need to find HQ/EV procs at the start of the fight. Hate needs to stay on the PLD until at least 2 HQ/EV procs are found.
After procs are found, save them. BLM start full attack at this point, casting only Thundaja, Thunder V and Fire V. BLMs need fanatics up during this time. Other DDs can engage at this point, find other procs and possibly start a proc where a lot of WSs are needed.
Around 70-75%, B. Rex will chainspell. RDM and DRK need to watch for this and stun right away so everyone has time to get Fool's drink up. During chainspell, get the first HQ/EV proc found earlier to replenish temp items. Continue the full attack, fanatic's drink when chainspell is over.
The next HQ/EV proc needs to happen around 40% to replenish temp items again. Back line jobs need to save their fanatics drink. Below 30% B. Rex can use a charm move. Back line jobs use fanatic's drink if/when this happens. It should be close to dead after this, proc again if it's not dead before temp items are used up.
NQ procs can be done at anytime. HQ/EV need to be saved for the appropriate time, though.