Post by Ganukay on May 13, 2012 4:02:53 GMT -6
Going to start substituting Yakunag into my nyzul static soon so I can have tags available for HA nyzul runs. Just wanted to post a little on strategy and setup here so we can start preparing for this, see who's interested in filling the spots. Can plan on me being available June 1st, Friday around 5cst.
We need 2 SCH, I'll cover 1 of them, but we'll need a 2nd. Need at least 440 enhancing skill for a decent embrava, and af3+2 hands to extend embrava duration.
We also need 4 DDs, DDs who can equip powder boots strongly preferred, specifically, WAR, DRG, SAM, DRK, BLU. NIN and DNC are also boot jobs, but they're not ideal DDs for embrava and should only be considered if very well geared. Other jobs can be considered if very well geared (like ik's mnk), but we take a hit in speed since mnk can't equip the boots. All DDs should have 3-5 pairs of boots, maybe more.
Anyone on PC should set up lamp numbers: rockhak.proboards.com/index.cgi?board=windower&action=display&thread=3020
Embrava will be up full time. 1 SCH stays at rune. The SCH at rune should precharge stratagems when nearing the end of the floor, 1 buff at the start of every floor (phalanx, enthunder, pro/shell, regen v, regain, etc). DDs shouldn't wait for these buffs, sch should be fast enough. Every second helps, so start running from rune right away unless it's embrava. The other sch will follow DDs around, keep haste up on them, cures or sleeps when needed.
DDs should be using red curry buns, bring oils and powders. For temp items, make sure you have fanatic's, body boost, sprinter's drink, soldiers, and potions/elixirs. Set these ahead of time with NPC. All DDs on entry need to grab all preferred temp items right away, use a body boost, then buy another body boost (body boost up for full run then). Everyone should be experienced with old nyzul, how lamp floors work, what mobs to look for on spec floors, all that stuff. Even with all of this, it still takes some luck to clear 100.
So, if you're interested and think you're good enough for it, post here. Say if the time doesn't work and we could maybe look into another time.
We need 2 SCH, I'll cover 1 of them, but we'll need a 2nd. Need at least 440 enhancing skill for a decent embrava, and af3+2 hands to extend embrava duration.
We also need 4 DDs, DDs who can equip powder boots strongly preferred, specifically, WAR, DRG, SAM, DRK, BLU. NIN and DNC are also boot jobs, but they're not ideal DDs for embrava and should only be considered if very well geared. Other jobs can be considered if very well geared (like ik's mnk), but we take a hit in speed since mnk can't equip the boots. All DDs should have 3-5 pairs of boots, maybe more.
Anyone on PC should set up lamp numbers: rockhak.proboards.com/index.cgi?board=windower&action=display&thread=3020
Embrava will be up full time. 1 SCH stays at rune. The SCH at rune should precharge stratagems when nearing the end of the floor, 1 buff at the start of every floor (phalanx, enthunder, pro/shell, regen v, regain, etc). DDs shouldn't wait for these buffs, sch should be fast enough. Every second helps, so start running from rune right away unless it's embrava. The other sch will follow DDs around, keep haste up on them, cures or sleeps when needed.
DDs should be using red curry buns, bring oils and powders. For temp items, make sure you have fanatic's, body boost, sprinter's drink, soldiers, and potions/elixirs. Set these ahead of time with NPC. All DDs on entry need to grab all preferred temp items right away, use a body boost, then buy another body boost (body boost up for full run then). Everyone should be experienced with old nyzul, how lamp floors work, what mobs to look for on spec floors, all that stuff. Even with all of this, it still takes some luck to clear 100.
So, if you're interested and think you're good enough for it, post here. Say if the time doesn't work and we could maybe look into another time.