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Post by Ganukay on Jun 27, 2012 14:05:14 GMT -6
Here's my idea for Hall of An based on what I've read on BG
Setup Party 1: DDx5, COR Party 2: SMNx3, BRD, PLD, RNG Party 3: SCH, SCH, COR, WHM, BLM, BLM
First wave: PLD aggros, BLMs and SMNs take on turtle, kite and nuke. COR can darkness skillchain so BLMs can MB turtle. PLD hold wyrm, DDs PD zerg behemoth After behemoth, regroup, rebuff, finish off turtle, then zerg wyrm. cors, rdm, sch, blm assist when it's in the air. after all dead, gather in NW corner, rebuff, prepare for 2nd wave.
Second wave: PLD aggros, BLMs and SMNs on turtle again. PD zerg zilant from behind first, finish off turtle, PD zerg Elasmoth
Third wave: PLD kite other 2, zerg boss (harpeia)
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Post by afania on Jul 2, 2012 22:03:38 GMT -6
I thought of new pt swap order, and hopefully easier to understand, any suggestion are welcomed.
1st pt: DD DD DD DD DD COR(A) 2nd pt: BLM BLM RDM WHM COR(B) SCH 3rd pt: PLD THF SMN(A) SMN(B) SMN(C) BRD
PLD is outside of ally while kitting/holding mob, but stay in ally until Embrava is done.
In lobby, COR(A) in 1st pt Chaos+fighter, disband. BRD in 3rd pt disband, go to 1st pt, sing Min x2+Mad. COR(A) go to 3rd pt, Gallant's roll+Tact on PLD. SCH 2hr embrava all 3 pt. BRD disband and go back to 3rd pt, SMN (A) go to 1st pt, everyone enter the area with mob. PLD disband.
So atm pt looks like this:
1st pt: DD DD DD DD DD SMN(A) 2nd pt: BLM BLM RDM WHM SCH COR(B) 3rd pt: THF SMN(B) SMN(C) BRD COR (A)
4th pt: PLD(Holding/kiting mob solo with twilight set on)
COR(B) in 2nd pt can do wizards for BLMs and COR itself, and help BLMs nuke turtle. SCH can weather spell on COR+BLM. SMN(A) pop PD and DD zerg Behemoth while PLD hold wyrm. RDM refresh BLM+WHM. COR(A) in 3rd pt help kill Behemoth.
After Behemoth died, rebuff at starting corner, SMN(A) in 1st pt disband and go back to 3rd pt, COR(A) go back to 1st pt and roll, COR(A) disband and get BRD in and sing song, DDs kill Wyrm normally after rebuff.
After all mobs in wave 1 cleared, everyone gather at starting corner, repeat step 1 and rebuff, then get SMN(B) in DD pt and PD.
The ones that will really be swapping around are COR (A) SMN (A)(B)(C) and BRD, unless we're resetting 2hr after 2nd wave done(which we will need COR(B))
I hope that makes pt swapping order easier to understand and less confusion, let me know if any part doesn't work.(Like BLM can't live without EA/scherzo....I don't think EA/Scherzo is really needed on BLM when it move so slow.)
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Post by afania on Jul 2, 2012 22:06:06 GMT -6
Also, after each mob died, if we need to rebuff, regroup at starting corner, rebuff, and keep going.
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Post by afania on Jul 9, 2012 22:19:20 GMT -6
Adding a bit more of additional notes for An:
Both CORs should /SAM, take turn create darkness SC on turtles with WF x2, so BLM can MB with blizzja.
Don't touch Wyrm until turtle died so we get BLM to assist flying mode.
SMN use Shiva on turtle(?)
BRD should sing acc song x2 or pop 2hr on 2nd wave NMs, or Chaos+hunters on 2nd wave. THF should use feint.
Edit: After RDM disband for PLD, BRD go to 2nd pt and Scherzo BLMs.
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